Tiago Paixao's profile

HydroElectric - Apex Legends

This is probably one of, if not, the best projects I have ever made!

Words from Steve (Co - CEO of Team Liquid):
"As you know, we are not competing athletically in Apex atm. That being said, Enigma and the incredible work he and the team put into what would have been one of our promo videos is just too good not to showcase. With that, here it is" ​​​​​​​
Still Frames
This was probably the project that pushed me the most as a creative, I put so much time, sweat and tears into this! Knowing that this promo would possibly not be released and still having to finish the work just in case, was the hardest thing I faced after months of work! The motivation wasn't really there, and it was frustrating but I fought through it all to finish it!. Finally, I'm extremely happy that this video is out and that it got to see the light of day, ofc there are a lot of things I wish I could have done/changed but it was a bit out of my control.

Now about some BTS! There is a lot of work that you dont see here and stuff I cant talk about... however I will do my best to showcase only a few things here and there. I also worked mostly alone on this entire video project besides on a few things!
Hendrik helped once again with the end motion graphics and something else like !"$ £Q^%"^£$%.
Devostated helped a ton in fixing some map problems and character animations because C4D and FBX can be funny things sometimes.
Felix for suggesting a MEGA SLOW MO idea throughout the video instead of what I had, just boring static scenes. Ofc it gaves me more work as I had to animate the some models etc, but it paid off in the end!
I received feedback on the drake wide shot from STF (ILM 3D enviroment generalist artist), super proud of that! 
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Some before and afters
There were some pretty heavy scenes (all the wide shots basically) not just from geometry but vdbs, water drops, reflections etc... Fun fact... Lighting wide shots is sooo hard! Especially if is rainy/night time, I had around 20 to 30 lights in each wide scene.
There is a lot of post-work being made here too, not just for the smoke overlays but also for the rain overlays with a bit of displacement to add that extra detail.
MY SOCIALS: linktr.ee/3n19ma
HydroElectric - Apex Legends
Published:

HydroElectric - Apex Legends

Published: